Friend or Foe? Unveiling the New Enemy Design Philosophy in Chasing Stars Online
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Hello @everyone! This is the weekly Chasing Stars Online News. What do you think is necessary for a good coloring of planes and mobs?
First of all, the game needs a visual difference. In real life, various vehicles are always camouflaged, but in games, such coloring can cause frustration for the player. In such situations, the player's capabilities are drastically reduced, namely, the rapid detection, tracking and visual control of the enemy.
In order for enemies to be visually distinguishable on any battlefield, they need a good coloring. Each model of an enemy aircraft or mob should be well read against the general background of the location. Therefore, depending on the faction and its style, the appearance of the mobs is selected.
As you can see, the presented updated colorings will be clearly distinguishable against the background of the earth. In addition, differences in coloring between mobs can help players understand whether the enemy in front of them is aggressive, peaceful, or limited aggressive.
At this stage, we can say with confidence that the coloring of opponents in the game should be well differentiated on the battlefield, between factions and contrast with each other. So let's see the next representatives.
I also suggest to you guess which class each of the following mobs will belong to. Will they be aggressive? Or maybe these are ordinary peaceful hard workers?
This concludes our release. Waiting for you in general! Have a great weekend and see you soon!